#ifndef CLIENT_H_
#define CLIENT_H_
#include "unp.h"
typedef struct cl{
	int connfd;	// Connected socket for this client
	char user[64];	// Client's user ID
	char buf[MAXLINE+1];	// Client's buffer, NULL terminated
	int **bingo[5][5];
	struct cl *next;
} Client;

Client * createClient(int connfd);
void destroyClient(Client *client);
Client * getClient(int fd);
//void initCount(int **bingo);
#endif
